![]() ![]() 13%: Proportion of Roblox users aged 13-16. ![]() 29%: Proportion of Roblox users aged 9-12.25%: Proportion of Roblox users under 9.2020: 30.6 billion hours (2.6 hours per average daily active user per day).$57.7: Average spending per daily active user in 2020.(Sources: 1, 2, 3) Other gaming companies (current valuations)Įnlarge / That guy with the money bags hat should be Roblox's new mascot. (Unless otherwise noted, numbers are sourced from SEC documents or Roblox's own website) Valuations Roblox ![]() But Roblox is also a company that is struggling to convert its huge and growing annual revenues into profitability. They paint a picture of a company with an extremely young and incredibly engaged user base that has ballooned during the 2020 pandemic lockdowns. How did this company, whose single title has become a game platform unto itself, become worth more than major game publishers like Electronic Arts and Take-Two? To help answer that question, we put together this deep dive into the numbers that are powering the Roblox revolution. as a whole at $45.3 billion (as of this writing, Roblox Corp.'s stock price peaked at $77.30 and currently sits at $72.72 in Thursday morning trading). When the market closed Wednesday, they were selling at $69.50, a price that valued Roblox Corp. In a private funding round in January, those shares were worth $45. Yesterday, Roblox made good on its plans to go public, with employees and previous investors selling hundreds of millions of shares in a direct listing on the New York Stock Exchange. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |